Mugen download character pack

broken image
broken image

I got some small feedback for Donald and Kirito: Lastly, I think Shikabane o Koete Iku Nari should have more hitpause for the Root attacks because it's far too fast to keep track of.

broken image

I also wish EX I o Awasu Nari could be cancelled into because the launching part is cool but there isn't much use to it without combos.ĮDIT: I also noticed K doesn't seem to to work for cancelling Chikayori te Kiru Nari. I also feel like (With Chains off at least) most Light Normals should be mashable like CvS chars because it's just fun to do IMO. If it's done with Chains in mind I understand but I like to turn them off for balance against CvS/PotS style chars as opposed to Infinite style ones. I suppose it makes sense for long chain combos, but without them (when they're turned) off the char suffers slightly in the damage department in contrast to chars from the likes of Jmorphman and the original PotS.Īs an example, Hibiki's HP into QCF,p does around 100 damage, but with Jmorphman's Kyo it usually does around 150 damage. I'm not sure about the dampener when it comes to Normals to Specials or Supers. Got some feedback after playing the Hibiki update.

broken image